Featured article #9

Black Smith (Smith view original)

Blacksmiths

DryonTheBlacksmith.png Dyron the Blacksmith Fort Bailune
MashTheBlacksmith.png Mash the Blacksmith Rokoko City
vores.png Vores the Blacksmith Capital city Sofya

Crystals

Material Where to Obtain Sell Price
Rock Mining 1
Copper Ore Mining 10
Zinc Ore Mining 30
Silver Ore Mining 70
Hematite Mining, Chako, Goblin, Leedle Colon, Pied Colon, Pallone, Grand Rocker, EXB-1129, EXB-2993, Kijimu (Starfall), Fire Elemental,
Skyfish, Flame Brosch, Flame Rocker, Lichet, Scorpia (Maze), Desert Crab, Tijeras, Pierre, Sand Mantis, Piteco, Osteon,
Firemit, Fungus, Album
30
Damascus Steel Family, Dyron the Blacksmith, Mash the Blacksmith, Cubic, Worker, Mucus, Eater, EXB-0677, EXB-2918, Rakelter, Scizzor,
Lava Golem, Dragista, Dark Golem, Skeleton (Maze), Nepheel (Maze), Vilde, Pwaluko, Maton, Pierre, Goblin, Runt, Lupwan,
Luckoo, Evil Sword, Fradar, Vonz Zant, Vandavare, Mire, Mosscuro, Taran, Avather, Heike Crab, Rat Samurai
80
Mythril Man, Pino quest, Giant Rocker, EXB-0716, Burnos, Blaiard, Dark Knight, Ebon Knight, Genomile, Cerberus (Maze), Aurumteus,
Zepluth, Mole, Albrero, Gemic, Sandworm, Harpy, Petra, Dinozore, Sand Sinker, Vinz Zandt, Arla, Globus, Einhorn, Kasitan,
Thorn Snake, Owlbear, Squalo, Upper Ninja, Ittan-Momen, Wanyudo, Polti, Nipasu, Bumble
300
Orichalcum Blauzen, Kaiser, Dark Crystal, Eisen, Minotaur (Maze), Plant Dragon Nepenth (Maze), Halios, Kaphar, Agorocanth, Sierra Toropay,
Seele Zauga, Sand Dragon Zandt, Matadora, Unicorn, Kaise Pilz, Owlbear (Big), Himmel, Tengu, Gankaku, Gotoku Cat,
Rassengarel, Blitz
Fire Bead Goblin Rider, Itzamna(Maze), Lava Golem (Maze), Kijimu (Tomato), Goeurl, Vork, Mire, Lantern Ghost 500
Earth Bead Ferzen, Plant Dragon Tail (Maze), Kijimu (sorghum), Sandman 500
Water Bead Argoteus, Hydra, Kijimu (Watermelon), Lagoona, Krieger 500
Wind Bead Chirling, Porge, Zolban, Sturm. Kijimu (leek), Tornado, Fulman, Middle Ninja, Ittan-Momen 500
Dark Bead Dark Knight, Lace (Maze), Vatendeth, Dark Crystal, Medusa 500
Light Bead Mimic (Maze), Arla 500

Certain crystals (specifically described as refinement material) are used to refine (upgrade) equipment. Refining will cause the weapon to have a number after the weapon or armor name. Helmets, Armors, and Weapons can be refined; Accessories cannot. Besides using a crystal, the Blacksmith will charge Spina based on the kind of equipment. The better the armor, the more it will cost to attempt a refinement. Refined equipment sells for the same price as if it were not refined at all.

When upgrading, one of 4 things can happen-

  • The equipment is refined and increases in number by 1 (+1 goes to +2).
  • The refinement fails and the equipment number is not altered (+2 stays at +2). Your money and crystal are still lost.
  • The refinement fails and the equipment number is lowered by 1 (+2 goes to +1). Your money and crystal are still lost.
  • The refinement fails and the equipment number is lowered by 2 (+2 goes to 0). Your money and crystal are still lost.

To improve your chances of a successful refinement, use higher grade crystals.

Places to mine

Map Location Coordinates Detailed Location Materials found
Rokoko Mining Tunnels (95,106) On the east side, about half way down, there is an alcove. In here is a mining spot. Rock, Copper Ore, Hematite
Rokoko Mining Tunnels (71,11) On the north west corner, there are two blue tunnels ending in dead ends. One of these has a mining spot. Rock, Copper Ore, Zinc Ore, Hematite
Ronfa Mountains (143,113) In the south east corner against a wall is a mining spot. Rock, Copper Ore, Zinc Ore, Hematite
Rokoko Windhole: Lower Level (82,68) Near center. Rock, Zinc Ore, Silver Ore
Scorched Tunnels: B1 (105,13) On the north east corner. Rock, Silver Ore, Hematite
Scorched Tunnels: B2 (124,131) Rock, Silver Ore, Hematite
Sofya Outskirts (205,225) Near the lower right corner Rock, Copper Ore
Cave of Wind (128,154) Rock, Hematite, Zinc Ore
Cave of Wind: Floor 4 (82,40) Rock, Hematite, Zinc Ore, Mythril

To Mine, you need to purchase a pickaxe from Slebinian the Merchant in the Rokoko Mining Village or Elua the Mechant in Capital city Soyfa. One pickaxe will allow you to mine only once, and then it disappears. Each time you mine, you get a chance to find one crystal.


Refine Equipment

Merely a guideline it is. Will fluctuate, so refining is self-responsibility , please.
○ - Means good chance
△ - Means 50% or LESS

Estimated Smelting Value

Ore +1 +2 +3 +4 +5 +6 +7 +8 +9
Hematite
Damascus steel
Mithril    
Orichalcum

Case with a slot, refining value is likely to decrease in case of failure.
The success rate is higher in the order of red iron ore smelting, steel Damascus, Mithril, Orichalcum.

Smelt Ore

Ore Function From Price
Iron Complete +4 when used during item refinement. (Can not be used more than +4) Vores the Blacksmith Hematite x 20
10,000S
Wrought Iron Complete +5 when used during item refinement. (Can not be used more than +5) Vores the Blacksmith Hematite x 20
Damascus Steel x 3
30,000S
High Mithril Complete +6 when used during item refinement. (Can not be used more than +6) Vores the Blacksmith Damascus Steel x 20
Mythril x 4
120,000S
Hihiirokane Complete +7 when used during item refinement. (Can not be used more than +7) Vores the Blacksmith Mythril x 20
Orichalcum x 5
600,000S

Strengthening Equipment (Upgrading)


Armour

Item Upgrade Location Upgrade Stats Required Items
Dark Priest Robe 1 Spargas Harbor MATK +4%, MDEF +15%, Auto Skill (Magic Counter chance by Defence)+4% , Magic Resistance +5%, Hidden: When attacking, HP recovery probability +
Dark Priest Robe 2 Erudan City MATK +5%, MDEF +15%, Auto-Skill (Magic Counter chance by Defence)+5%, Magic Resistance +20%, Hidden Correction: +10% Dark Magic +
Dragon Mail 1 Sateria Prefecture Town ATK+7%, MATK+8%, Critical Rate +10, Physical and Magic Resistance +4%, Absolute Accuracy +15% (Hidden performance: defending, physical counterattack counterattack upon activation, disable the damage with a probability) +
Dragon Mail 2 Riokutobu ATK+9%, MATK+10%, Critical Rate +15, Critical Damage +8%, Physical and Magic Resistance +6%, Absolute Accuracy +15%, Auto Skill Trigger +5%, Hidden: INT+10 (Hidden performance: defending, physical counterattack counterattack upon activation, disable the damage with a probability) +
Dunkelheit 1 Bailune ATK+3%, MATK +5%, Critical Rate +15, Critical Damage +5%, Damage Reflection 4% +
Dunkelheit 2 Diosu Village ATK +7%, MATK +10%, Critical Rate +20, Critical Damage +7%, Damage Reflection +5%, Auto-Skill Trigger +3% +
Exelis 1 Spargas Harbor ATK +3%, MATK +3%, Evasion +5%, Magic Resistance +12%, -1 Second Skill delay +
Exelis 2 Piraneza City ATK +3%, MATK +3%, Evasion +10%, Magic Resistance +12%, -1.5 Second Skill delay +
Mage Garb 1 Saterica City MATK +2%, MDEF +9%, MP Natural Recovery +50%, Cast Time -6% (You must have Cursed Evil Eye for the Upgrade to show) +
Mage Garb 2 Kurerudan Cathedral City MATK +3%, MDEF +10%, MP Natural Recovery +50%, Cast Time - 8%, Chant Defence +5% +
Mereth Spargas Harbor (Magic: Altoshear, Defence: 11-17) MATK +4%, Cast Time -20%, Auto skill triggered +4%, Physical Resistance +2% +
Mereth 2 Spargas Harbor (Battle: Arumadora, Defence: 11-17, Attack: 5) Critical Damage +4%, ASPD +20%, Physical Resistance +2%, Attack +
Mereth 3 Erudan (Magic: Altoshear, Defence: 12-18) MATK +6%, Cast Time -30%, Physical Resistance +4%, Auto Skill Trigger +4% +
Mereth 4 Erudan (Battle: Arumadora, Defence: 12-18, Attack 5) Critical Damage +4%, ASPD +30%, Physical Resistance +4%, Attack +4% +
Pao 1 Sofya Capital Evasion +2%, AGI +6 +
Pao 2 - Spargas Harbor Evasion +2%, AGI +8, Auto-skill +2% +
Pao 3 Drafbourg Evasion +2%, AGI +10, Auto-Skill +2%, ASPD +10% +
Plate Armor Elban Physical Resistance +5%, VIT+3, Damage Reduction probability by defense +
Saltus 1 Spargas Harbor ATK +2%, MaxHP +10%, MaxMP +5%, Magic Resistance +5%, HP Natural Recover +30%, -1 Second Item Delay, Hidden: When attacking, HP recovery probibility +
Saltus 2 Sateria Town ATK +4%, MaxHP +12%, MaxMP +6%, Magic Resistance +5%, HP Natural Recovery +30%, -1 Second Item Delay, Hidden: When attacking, HP recovery probibility +
Schwartz 1 Elban City MaxHP-20%, Improved Critical (Rate +10 and Damage +10%) +
Schwartz 2 Piraneza City MaxHP-10%, Improved Critical (Rate +10 and Damage +10%), Hidden: MP Recovery probability) +
Shiroito-Odoshi 1 Minaula City ATK +3%, VIT +4, AGI +3, Item Recovery +20%, Critical Rate +12 when equipped with a sword +
Shiroito-Odoshi 2 Bairun Underground Mall ATK +6%, VIT +10, AGI +9, Item Recovery +25%, Critical Rate +22 when equipped with a sword +
Sushiwa 1 Minuala City MATK +4%, DEX +4, INT +3, MP Consumption -13%, -0.7 sec skill delay when equipped with a throwing weapon +
Sushiwa 2 Bairun Underground Mall MATK +7%, DEX +10, INT +9, -15% MP Consumption, -1.5 sec skill delay with projection equipment +
Theif Garb 1 Wibo City Evasion +5%, Crit Rate +5 +
Theif Garb 2 Spargas Harbor Evasion +6%, Crit Rate +8, Magic Evasion +4% +
Theif Garb 3 Drafbourg Evasion +6%, Crit Rate +15, Magic Evasion +6%, Poison +10% +
Tunic 1 Keyla MP Natural Recovery +40%, MDEF +12%, MaxMP +12% +
Tunic 2 Bailune MP Natural Recovery +40%, MDEF +12%, MaxMP +12%, MATK +5% +
Weiss Elban City All Stats +4 +
Weiss 2 Sateria Town All Stats +6 +

Swords

Avenier 1 Drafbourg (Avenier Breaks, Attack: 175-190, Defence: 5) INT +2, MaxHP +2000, Hit +20 +
Avenier 2 Diosu Village (El Avenier, Attack: 274, Defence: 7) INT +7, MaxHP +3000, Hit +30, Physical Resistance +12%, Magic Hit +12% +
Boss Claymore 1 Wibo City (Hexe Espada, Attack: 135-150) Magic sword, Attack on non-attribute damage invalid +
Boss Claymore 2 Keyla City (Hexe Espada, Attack: 140-155) Magic sword, Attack on non-attirbute damage invalid, Probability of magic attack +
Boss Claymore 3 Spargas Harbor (Dear Espada, Attack: 165-180) Magic sword, Attack on non-attribute damage invalid, Magic attack probability+10% +
Boss Claymore 4 Piraneza City (Dear Espada, Attack: 195-210) Magic sword, Magic attack probability +20%, MATK +5% +
Leek Bairun Underground Mall (Leek II, Attack: 244) When equipped with Black Barrette attack +6%, Auto Skill +4%, Consuming a Green Onion will give probability of an added attack +
Red Tengu 1 Kakeura Town (Red Tengu 2, Attack: 190-205) Critical Damage +15%, ASPD -10%, Avoidance +12%, Physical Power is increased as the STR +
Red Tengu 2 Erudan City (Red Tengu 3, Attack: 260-275) Critical Damage +17%, ASPD -10%, Avoidance +14%, Physical Power is increased as the STR +
Rime 1 Elban City (Icebrand Rime, Attack: 160-175) Ice Element, HIT+20, Magic Resistance +5%, Attack with Probability of Magic Attack +
Rime 2 Piraneza City (Icebrand Rime Breaks, Attack: 200-215) Ice Element, Hit +40, Magic Resistance +10%, Attack with Probability of Magic Attack +
Sinbad 1 Elban City (Sinbad II, Attack: 139-150) Wind Element, Magic Sword, AGI +12, No Damage to Wind, Evasion Rate Up by Chance by Attack +
Sinbad 2 Piraneza City (Sinbad III, Attack: 169-180) Wind Element, Magic Sword, AGI +24, No Damage to Wind, Evasion Rate Up by Chance by Attack +
Sinbad 3 Ioriu Village (Sinbad IV, Attack: 245-256) Magic Sword, AGI +24, Attack +5%, Magic Absolute Avoidance, Probability of avoid rate increase +
Vritra 1 Elban City (Firebrand Vritra, Attack 160-175) Fire Attribute, Physical Resistance +5%, Critical Rate+10, Attack with Probability of Magic Attack +
Vritra 2 Piraneza City (Firebrand Vritra Breaks, Attack: 200-215) Fire Attribute, Physical Resistance +10%, Critical Rate +20, Attack with Probability of Magic Attack +

Claws

Item Upgrade Location Upgrade Stats Required Items
Alacran 1 Sateria Prefecture Town (Alacran II, Attack: 198-213) Water Element, Avoidance +10%, Absolute Avoidance +10%, Magic Resistance -20%, When attacking, additional attack with a probability, (Hidden Correction: range +1) (Hidden Performance: When attacking, MP recovery probability) +
Alacran 2 Riokutobu (Alacran III, Attack: 273) Water Element, Avoidance +15%, Absolute Avoid +8%, Magic Resistance -20%, When attacking, additional attack with a probability +
Claw 1 Bairun (Claw Breaks, Attack: 140-155) Evasion +7%, Accuracy +14%, Physical Power increase by CRT +
Claw 2 Kurerudan Cathedral City (Battle Claw, Attack: 160-175) Evasion +10%, Accuracy +20%, Physical Power increase by CRT +
Claw 3 Erudan City (Gerukuro, Attack: 220-235) Evasion +10%, Accurachy +20%, Physical Power increase by CRT & DEX, AGI Percentage increases a little +
Flame Claw 1 Spargas Harbor (Flame Claw II, Attack: 155-170) Auto Skill Triggered ATK +2%, Magic resistance -15%, Fire Element, Hidden correction: -10% MP consumption +
Flame Claw 2 Kurarudan Cathedral City (Ignis Claw, Attack: 175-190) Auto Skill + 3%, Magic Resistance -15%, Fire Element, Magic Counter Attack Probability +10% +
Grail 1 Piraneza City (Grail II, Attack: 174-189) Water Element, ATK -50%, Magic Resistance -5%, MATK increases by about 30% of CRT (Hidden: Probability of a magic attack when attacking) +
Grail 2 Diosu village (Icicle Crash, Attack: 246-259) Water Element, ATK -10%, Magic Resistance -5%, Through Physical +5%, Auto skill trigger +6%, MATK increase get as much as 50% of the CRT +
Sickle 1 Spargas Harbor (Sickle Breaks, Attack: 152-167) Critical Rate +10% , Magic Resistance -10%, MaxMP +5% +
Sickle 2 Orutoga Village (Beneshikkuru, Attack: 172-187) Critical Rate +20%, Magic Resistance -5%, MaxMP +10%, CRT Increase by 2% +
Kodachi 1 Drafbourg (Kodachi 2, Attack: 160-175) Range +1, Magic Resistance -20%, Critical Damage +7%, Physical Power increase to non-attribute by CRT +2% +
Kodachi 2 Bairun Undergound Mall (Kodachi 3, Attack: 230-245) Range +2, Magic Resistance -20%, Critical Damage +10%, Physical Power increase to non-attribute by CRT +6% +

Bows

Item Upgrade Location Upgrade Stats Required Items

Rod/Stick

Item Upgrade Location Upgrade Stats Required Items

Throwing Weapons

Item Upgrade Location Upgrade Stats Required Items

Special Wepons

Item Upgrade Location Upgrade Stats Required Items
Doto Down Lancer Erudan (Und Transformer, Attack: 225-240) Special Sword, MaxHP +17%, Damage Reflection +10%, DEF is increased by DEX +
Katzbalger Bairun Position (Catskinner II, Attack: 175-185, Defence 4) Special Sword, VIT +12, Avoid -14%, Non-resistance+5%, Rate Relief +5 +
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