BeautifulSin
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Guild Rules

  1. no speed hack or bot
  2. No begging ask nicely don't say please
  3. be respectful and friendly
  4. No loans trades or fine
  5. Be active if you have good reason let gm
  6. Speak English
  7. Be loyal to gm

Status Info

Stats

Stat Description
HP Hit Points; Your life.
Recovers slowly over time (faster when sitting), or with healing items or skills.
If it reaches zero, you must recall to town or be revived by a magician.
HP = [(fixed value based on class)+{Lv×0.8×(20+VIT altering equipment value)}+{6+(Lv×0.2)}×VIT}+HP± alteration]×HP±%
MP Magic Points; Required to use certain skills.
Recovers slowly over time (faster when sitting), or with items.
MP = {12+Lv×0.8+Lv×0.8×(5+INT altering equipment value)+4×INT+MP± alteration}×MP±%
EXP Experience Points; Killing monsters and completing quests give you experience points toward achieving higher levels.
Lv. Level; Affects the availability of quests and some equips.
Max HP Maximum HP; The maximum HP you currently have.
MAX MP Maximum MP; The maximum MP you currently have.
ATK Attack; Affects the amount of physical damage you do versus the target’s defense.
MATK Magic Attack; Affects the amount of magic damage you do versus the target’s magic defense.
DEF Defense; Affects the amount of damage you suffer from physical attacks.
MDEF Magic Defense; Affects the amount of damage you suffer from magic attacks.
HIT Hit Rate; Affects your chances of landing a successful hit versus the target’s avoid.
EVA Evasion; Affects your chances of dodging an enemy’s attack.
ASPD Attack Speed; Affects the rate of speed of your physical attack.
CSPD Skill Speed; Affects the rate of speed of your skills.

Parameters

Cap at 256

Parameters Description
STR Strength; Affects physical attack power.
1 STR = +3 ATK when equipped with a sword or rod
1 STR = +2 ATK when equipped with a bow
INT Intelligence; Affects magic attack power and max MP.
Increases HP healed with Mini Heal and Heal
1 INT = +4 max MP
1 INT = +1 ATK when equipped with a rod
1 INT = +4 MATK
1 INT = +3 MDEF
VIT Vitality; Affects defense, damage taken from poison, and HP.
1 VIT = +<20 max HP
1 VIT = +1.5 DEF
4 VIT = +1 MDEF
1 VIT = reduces poison damage by 1
AGI Agility; Affects attack speed and evasion.
1 AGI = +1 EVA
1 AGI = +1.8 ASPD
DEX Dexterity; Affects hit rate and casting speed.
1 DEX = +2 ATK when equipped with a bow
1 DEX = +1 ATK when equipped with a sword
2 DEX = +1 MATK
1 DEX = +1 HIT
1 DEX = +5 or 6 CSPD
CRT Critical; Affects the chance of a critical hit, and critical damage.
Increase trigger percentage for double attack & spell burst.
For example, 9 CRT = +1% chance of triggering double attack(Lv3) beyond base 10% chance.
Critical Rate increases at 3 CRT = +1% beyond base 5% chance.

Critical damage percentage based off of skill points.
CRT1 CRT30 CRT60 CRT90 CRT120 CRT150 CRT180 CRT210 CRT240 CRT256
5% 15% 25% 35% 45% 55% 65% 75% 85% 90%

Different classes and playing styles will affect how you ultimately distribute your stat points. For example, most magicians will prefer a lot of INT to increase their MATK and MaxMP.
Warriors that use swords might consider STR, while warriors that prefer ranged weapons might consider DEX. A tank might consider a lot of VIT, or even AGI, to survive longer.

Damage
" Output"
WPN STR INT VIT AGI DEX CRT Mastery by
Sword +3 - - - +1 - Knight/Gladiator
Bow +2 - - - +2 - Hunter/Sniper
Rod +3 +1 - - - - High Wizard
Claw +2 - - +2 - - Monk
Throwing +2 +2 - - +1 - Assassin
Magic Sword - +2.5 - - +1 - Knight/Gladiator
Magic Bow - +2 - - +1.5 - Hunter/Sniper
Magic Wand +1 +2.5 - - - - High Wizard
Special Sword +1 - +2 - +1.5 -1 Knight/Gladiator
Special Bow - -1 -1 +2.5 - +1 Hunter/Sniper

Status Build

Basic Build
Palladin Gladiator Sniper Assasin
VIT/INT STR/AGI DEX/AGI AGI/CRT
High Wizard Enchanter Bishop Monk
INT/DEX INT/DEX INT/VIT AGI/CRT
** …………………………………………….Advanced Build……………………………………………. **
Palladin Gladiator Sniper Assassin
VIT>DEX>INT CRT>STR>VIT DEX>STR CRT>INT>DEX or STR
VIT>STR>DEX CRT>STR>AGI CRT & DEX>AGI CRT>INT>AGI
STR=VIT=CRT
INT=VIT=CRT
High Wizard Enchanter Bishop Monk
INT>DEX>VIT INT>DEX or CRT>AGI INT>VIT>DEX CRT>AGI>VIT
INT>DEX>AGI INT>AGI>DEX or CRT INT>DEX>AGI CRT>AGI>STR
INT>DEX>CRT INT>AGI>DEX CRT>AGI>INT
Samurai Ninja Minstrel
STR>AGI>DEX>CRT>VIT INT>DEX>VIT or AGI VIT>INT
VIT>DEX>AGI>STR DEX>CRT>STR AGI=CRT
INT>DEX>AGI>CRT AGI>CRT>STR VIT>CRT>INT

These are more of a guideline

Job Info

ClassTree.png

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CONTENT

Equipment

Fortune

Crystals and Ores

Refining

Main Quests

MAP'S

Monsters & Drops

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