<.Dr@GoNT@iL.>
dragon-tail.jpg

<Dr@GoNT@iL>
WE ARE RECRUITING MALAYSIAN PEOPLE AND ALL REGION.

GUILD PLAYERS

GUILD MASTER
Den-o
OFFICERS
fxdlxe bart_sim
Flint-Z -zack-
shinoby Ainclad
nakita Speciaz
MODERATORS
-ZerroW- haramjad amirul89 bakilla acah
SUPERViSORS
RANTAU sanyo Awan oohunter danea Storm wanchai Adin98 {-ErZa-} ->[R]<-

STATUS INFORMATIONS

Attributes
"CAP AT 256"
[STR]Strength- Affects physical attack power.
1 STR = +3 ATK when equipped with a sword or rod
1 STR = +2 ATK when equipped with a bow
[INT]Intelligence- Affects magic attack power and max MP.
1 INT = +4 max MP
1 INT = +1 ATK when equipped with a rod
1 INT = +4 MATK
1 INT = +3 MDEF
Increases HP healed with Mini Heal and Heal
[VIT]Vitality- Affects defense, damage taken from poison, and HP.
1 VIT = +<20 max HP
1 VIT = +1.5 DEF
4 VIT = +1 MDEF
1 VIT = reduces poison damage by 1
[AGI]Agility- Affects attack speed and evasion.
1 AGI = +1 AVD
1 AGI = +1.8 ASPD
[DEX]Dexterity- Affects hit rate and casting speed.
1 DEX = +2 ATK when equipped with a bow
1 DEX = +1 ATK when equipped with a sword
2 DEX = +1 MATK
1 DEX = +1 HIT
1 DEX = +5 or 6 SSPD
[CRT]Critical- Affects the chance of a critical hit, and critical damage.
9 CRT = +1% chance of critical hit beyond base 10% chance.

Critical damage percentage based off of skill points.

CRT1 CRT30 CRT60 CRT90 CRT120 CRT150 CRT180 CRT210 CRT240 CRT256
5% 15% 25% 35% 45% 55% 65% 75% 85% 90%
  1. [STR]
  2. Affect the physical attack power
  3. Cane-sword with ATK +3 when every one
  4. ATK +2 when equipped with nail-throwing bow to every one
  5. When equipped, special bow bow bow, Magic, ATK +1.1 further with every one arrow Kongo
  6. ATK +1 when equipped with sword and magic wand every one special
  7. [INT]
  8. Magic Attack affects
  9. MP +4 up to every one
  10. ATK +2.5 magic sword and magic wand equipped when every one
  11. ATK +2 when equipped with bow and magic throwing every one
  12. ATK +1 When equipped to stick to every one
  13. ATK-1 upon each one equipped with a special bow
  14. MATK +4 for each one
  15. MDEF +3 for every one
  16. Increase the amount of heel recovery (to be exact heel Petit depends INT, heel dependent MATK)
  17. [VIT]
  18. Affect the maximum HP and Defense
  19. Increase the maximum HP per
  20. ATK +2 when equipped with special sword every one
  21. When equipped sword, ATK +0.25 further with every one knight Gauntlet
  22. ATK-1 upon each one equipped with a special bow
  23. DEF +1.5 per 1
  24. MDEF +1 for every four
  25. Reduce poison damage every 1 1
  26. [AGI]
  27. Affect the attack speed and avoidance
  28. ATK +2.5 during special bow with every one
  29. ATK +2 when equipped with one nail for each
  30. Every 1 when equipped with sword ATK +1 (Samurai only)
  31. When equipped cane, MATK +1.1 further with magic amp to each one
  32. AVD +1 for every 1
  33. ASPD +1.833 … (AGI6 = ASPD11) for each one
  34. [DEX]
  35. Affect the hit and magic casting speed
  36. ATK +2 when equipped with bow to every one
  37. ATK +1.5 magic when equipped with sword and special bow to every one
  38. When equipped, special bow bow bow, Magic, ATK +1 every one thimble with further
  39. When equipped, special bow bow bow, Magic, ATK +0.9 further with every one Yugake
  40. ATK +1 when equipped with sword and magic sword, throwing every one
  41. MATK +1 for every 2
  42. HIT +1 for every 1
  43. When equipped sword, HIT +1 Gauntlet further break with every one
  44. SSPD + (5/6) for each one
  45. Delay affects the skill of many skills
  46. [CRT]
  47. Affect the rate of critical
  48. ATK +1 when equipped with special bow to every one
  49. ATK-1 upon each one equipped with a special sword
  50. (+1% For each 9) ※ Double Attack Lv3 validation example trigger percentage rate impact trigger some damage during critical skill that increases the probability of critical attack increases (double attack, spell burst)
Weapon Type Damage
Weapon STR INT VIt AGI DeX CRT
Sword +3 +1
Bow +2 +2
Cane +3 +1
Nail +2 +2

JOB

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BUILDS

~WARRIOR'S/MAGES~
Knight Palladin Gladiator Hunter Sniper Assasin
VIT/INT - STR/AGI VIT/INT STR/AGI AGI/DEX - AGI/CRT AGI/DEX AGI/CRT
Wizard High Wizard Enchanter Cleric Bishop Monk
INT/DEX INT/DEX INT/DEX INT/DEX INT/DEX AGI/CRT

GUILD MEMBER ACTIVITIES

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CREATE BY ArePeacE

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